How does a shotgun start work in golf?
A shotgun start works by assigning every group to a different hole and sending them all off at the same moment — one group waiting on the 1st tee, one on the 2nd, one on the 3rd, all the way around the course, then a horn sounds and everyone tees off at once. Instead of groups trickling out one tee time at a time over a morning, the entire field is on the course in a single minute and finishes within a few minutes of each other. That simultaneous start is the whole point, and it is why nearly every charity scramble, corporate outing, and member event runs one. Here is exactly how a shotgun start works, why courses use it, and how to build the hole assignments that make it go smoothly.
How does a shotgun start work, step by step?
A shotgun start puts one group on each hole and starts them together. The name comes from the old practice of firing an actual shotgun into the air as the signal; today it is usually an air horn or a radio call, but the effect is the same. The sequence is simple:
- Assign every group a starting hole. Group A is on hole 1, the next group on hole 2, and so on around the course.
- Send players to their holes. Carts stage before the start and drive to the assigned tee a few minutes early.
- Sound the horn. At the set time, one signal tells all 18 groups to tee off simultaneously.
- Play the rotation. Each group plays its starting hole, then moves to the next in sequence — the group that started on 7 plays 8, 9, and wraps around through 6 to finish its 18.
Because everyone starts and stops together, the field finishes in a tight window — which is what lets you feed a full room at the same time and run one clean awards ceremony instead of stragglers wandering in for two hours.
The A/B split: fitting 144 players on 18 holes
A full 18-hole shotgun holds 144 golfers, and the way you get there is the A/B split. A course has 18 holes but a foursome plays in about the same time on a par 3 as a foursome behind them needs to clear a par 5 — so the longer holes can absorb two groups at the start without a backup. On the par 5s (and sometimes a long par 4), you assign two groups: an "A" group that tees off first and a "B" group that starts from a spot up the fairway or plays second. That is how 36 foursomes fit onto 18 holes. A single shotgun — one group per hole — tops out at 72 players and is the cleaner, less-congested option when your field is smaller. Which one you run depends on how many golfers you have, and our guide to how many golfers you need for a golf outing walks through setting that number.
Why courses use a shotgun start
The shotgun start exists to solve a scheduling problem: getting a large group on and off the course predictably. With tee times, the last group starts hours after the first and your banquet waits for the slowest foursome. With a shotgun, the course knows exactly when it opens and closes, the field plays as one, and the day has a rhythm — start, play, finish, eat, awards. The trade-off is that a shotgun consumes the whole course at once, so it usually runs as a private booking rather than mixed in with public play. If you are still deciding between the two formats, shotgun start vs. tee times lays out when each one is the right call.
Building the hole-assignment grid
The behind-the-scenes work of a shotgun is the assignment grid — the sheet that says which team starts on which hole. Get it right and the morning runs itself; get it wrong and two groups end up arguing over the same tee. A few rules from the starter's side of the counter:
- Map teams to holes before the day, not at the tee. Every group needs a printed starting-hole assignment at check-in.
- Put your A/B groups on the par 5s. Assign the doubled-up starts to the holes long enough to absorb them.
- Keep sponsors and VIPs near the clubhouse. Holes 1, 9, 10, and 18 finish closest to the food and bar — nice spots for the people you want to take care of.
- Seed contest holes thoughtfully. Put closest-to-the-pin and long-drive holes where a marshal or sponsor can watch them.
Team formation feeds directly into this grid, so build your foursomes first — golf outing pairings covers how to group players before you drop them onto holes.
Let the software build the grid
Assigning 36 groups to 18 holes with an A/B split, keeping sponsors near the house, and printing a clean starting-hole sheet for every team is exactly the kind of job a spreadsheet turns into a headache the night before. Greenside Golf builds the shotgun grid from your registered field, handles the A/B split automatically, and prints each group's hole assignment — so the only thing left to do on the morning of is sound the horn.